Tabletop RPGs have been a part of my life for quite some time. I can’t pinpoint exactly when I first became interested in the subject—perhaps it came along with fantasy books or my earliest fantasy video games. What I do know for sure is that ever since I learned the basic premise of the hobby (a group of friends crafting fiction together) I’ve been deeply enchanted by it. It couldn’t be different, since fiction has always been my favorite subject for as long as I can remember: any moment was a good time to escape this world. I’ve been realizing that growing up doesn’t mean giving up this escape, nor denying its necessity, but rather refining its practice.
Role-playing games are a way to heighten the delight of this escape and, more than that, elevate it to the level of an artistic practice. And here, I use the word "art" without reservation, because I still sense that there’s an overly sacred aura surrounding the concept of art these days, as if ordinary people couldn’t create it. When I refer to art, I mean the Latin sense of the word, ars, which signifies skill, practical making, within reach of anyone who seeks it and, of course, actually does it. It’s not about mastery, of course—that truly belongs to very, very few among those who actually pursue it.
In recent years, I’ve dedicated myself more to RPGs not just as a hobby, but as an art. These games, which are so dear to me, have helped me greatly in developing my poetry—specifically my fiction, which I’ve always found very troublesome to write. Countless times, I’ve sat in front of the computer screen or over a blank page with many ideas for many stories, and though I started plenty of them, I never finished a single one. Realizing this always left me with a very unpleasant feeling. Now, as I write my adventure logs and plan scenes, maps, and entire narrative threads, the poetic act of fiction has regained the joy that seemed to have vanished. Not only am I finishing stories, but I’m imagining many more as I create them!
Everything is going so well that I can already see publications on the near horizon—not as grandiose achievements, but simply as natural steps along the way. I’m not just talking about novels or short stories, but also RPG supplements, rulebooks, and even original systems. At times like these, I feel proud to have married a visual artist!
Well, this was supposed to be an introductory post to talk about what I intend to share here: I’m deep into a solo Cairn campaign, a very interesting story about two young people who want to leave their villages to become the adventurers they’ve always dreamed of being. There’s also a delightful Root adventure (yes, theboard game also has an RPG system) that I’m playing with my wife and sister-in-law (who’s more like a younger sister, really). I’m particularly excited about Root—it’s an incredibly fun system, ideal for kids, with very unique mechanics. I also want to explore The One Ring’s Strider Mode before winter ends, and when the spirits of Halloween start whispering, I’d like to put together something involving Call of Cthulhu or dive into one of the current crazes, MÖRK BORG.
That’s a lot. Meanwhile, the world keeps turning, and maybe I’ll escape without even telling you.
Take care.
May Our Lord protect you, and until next time.



